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Fight Night 2004 : ウィキペディア英語版 | Fight Night 2004
''Fight Night 2004'' is a 2004 boxing video game developed by EA Sports. It is the successor to EA's previous boxing series, ''Knockout Kings''. Four sequels followed, ''Fight Night Round 2'' in 2005, ''Fight Night Round 3'' in 2006, ''Fight Night Round 4'' in 2009 and ''Fight Night Champion'' in 2011. Its chief features are a career mode, in-depth and reasonably realistic fighting and an analog stick-based control scheme dubbed ''Total Punch Control'', which was re-used, with enhancements, in the sequels. == Total Punch Control == With Total Punch Control, most maneuvers, including punching, leaning and blocking, are performed with the left or right analog sticks, modified by the left or right triggers. For example, with the default controller configuration, moving the right analog stick up and to the left will cause the fighter to throw a straight punch with his left hand, while holding down the right trigger while performing the same movement and then holding R1 will cause the fighter to raise his guard to the left side of his head, ready to attempt a parry.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Fight Night 2004」の詳細全文を読む
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